Vincent Bons
Builder of odd and wonderful things.
Projects
- Argentum: A Magic: The Gathering rules engine and game client. Play full games against friends or an AI opponent.
- Talespinner: Stories spun together with AI: interactive tales that grow as you play.
- Mana from the Machine: An AI-powered generator for complete, playable Magic: The Gathering sets, art and all.
- Carcassonne: The board game Carcassonne in Python, built to be an environment for reinforcement learning. Later rebuilt in Kotlin.
- Transformer: A text generation model built from scratch on the transformer architecture, one attention head at a time.
- Music Generation Toolbox: A toolbox for generating music with transformers. It helped write our song for the AI Song Contest 2021.
- Lunar Lander: Teaching an agent to land softly on the moon with deep Q-learning, in the OpenAI Gym LunarLander environment.
- lazyhttp: A terminal UI for running .http test plans step by step, like lazygit for your HTTP requests.
Writing
- How I built a Magic: The Gathering game client in two weeks 2026
- Building a Modular Monolith 2025
- Mana from the Machine: An AI-Powered MTG Set Generator 2025
- "Tails of Power": An AI-Generated Fantasy Trailer 2025
- The Shift 2024
- Quantum Aeon: A story written by alien intelligence 2023
- Exploring another planet: AI-generated Nature Photography 2023
- Journey into the Dreamhold: Testing GPT-4's General Intelligence Through a Text Adventure Quest 2023
- Museum of imaginary art 2022
- Building a text generation model from scratch 2022
- Dreambooth 2022
- Imaginary creatures 2022
- GPT-3 as a muse: generating lyrics 2022
- Music Generation - AI Song Contest 2021 2021
- Solving Lunar Lander using DQN with Keras 2020
- Starting a self-hosted Ghost blog 2020
- Programming Carcassonne 2020